Onofrio Gigliotta and Michela Ponticorvo.
Direttore del Dipartimento di Studi Umanistici UNINA Prof. Andrea Mazzucchi
Responsabile della Sezione Di Psicologia E Scienze Dell’educazione UNINA Prof.ssa Caterina Arcidiacono
Prof. Francesco Marucci, Prof. Santo Di Nuovo, Prof. Maurizio Cardaci, Prof.ssa Beatrice Ligorio, Prof. Carlo Ricci, Prof. Fabio Paglieri
Chair (Federica Somma)
- Salvatore Vita, Caterina Morra and Angelo Rega
Virtual reality and emotion regulation: a systematic review.
Antonella Ferrara, Mariachiara Rapuano, Francesco Ruotolo, Gennaro Ruggiero and Tina Iachini
Being there in virtual reality: the sense of presence is associated with the ability to imagine body movements.
Massimiliano Masullo, Roxana Adina Toma, Aniello Pascale, Gennaro Ruggiero and Luigi Maffei
Different effects of cognitive load on overhead crane operators in a virtual reality simulation.
Filomena Leonela Sbordone, Renato Orti, Francesco Ruotolo, Tina Iachini and Gennaro Ruggiero
How empathic traits affect interactions with virtual agents.
Gianluca Mariano Colella, Ilaria Cecere, Maria Luongo, Rossella Sabina and Federica Sacco
Virtual reality and anxiety: a preliminary review of current research in psychology.
Enjoy your coffee!
Chair (Daniela Pacella)
Daniela Pellegrini, Cinzia Mezzetti, Elena Messore, Serena Di Sanno, Laura Ducci, Raffaele Di Fuccio and Davide Marocco
Operazionalization of the 4C-ID model in a practical context.
Antonietta Argiuolo, Orazio Miglino and Michela Ponticorvo
The E-TAN ANALYST project: new horizons on E-BTT data analysis.
Monica Casella, Pasquale Dolce, Michela Ponticorvo and Davide Marocco
Autoencoders as an alternative approach to Principal Component Analysis for dimensionality reduction. An application on simulated data from psychometric models.
Carolina Facci, Marisabel Iacopino, Andrea Baroncelli and Enrica Ciucci
The rise of online teaching and digital learning during the health emergency from Covid-19 and teachers’ working self-efficacy: an Italian perspective.
Chair (Raffaele Di Fuccio)
Matteo Baldoni, Cristina Baroglio, Monica Bucciarelli, Sara Capecchi, Elena Gandolfi, Cristina Gena, Francesco Ianì, Elisa Marengo, Roberto Micalizio and Amon Rapp
Empowering AI competences in children: A training program based on simple playful activities.
Giusi Antonia Toto and Pierpaolo Limone
Narrative techniques and digital storytelling laboratory for the development of emotional and cognitive skills in school.
Carolina Facci, Andrea Baroncelli and Enrica Ciucci
Attachment representations and generalized problematic Internet use in a sample of high school students in transition from adolescence to emerging adulthood.
Privacy policies between perception and learning through Legal Design: ideas for an Educational Chatbot combining rights’awareness, optimized user experience and training efficacy.
Federica Somma, Onofrio Gigliotta and Paolo Bartolomeo
E-BTT in primary school-aged children: preliminary results
Enjoy your break!
Chair (Luigia Simona Sica)
Roberta Simeoli, Cristiana D'Amore and Davide Marocco
EasyDraw: a motion rehabilitation tool for children with autism.
Abdul Rahman Abdul Wahab, Hazlina Md. Yusof and Sarah Afiqah Mohd Zabidi
Interactive Multi-Sensory Tactile Mat for ASD Children With Tactile Defensiveness Issues: A Preliminary Study.
Sarah Afiqah Mohd Zabidi, Hazlina Md. Yusof, Shahrul Naim Sidek and Aimi Shazwani Ghazali
Design and Development of HRI-based Intervention for ASD Children using ADDIE Model and ABA: A Preliminary Study.
Raffaele Nappo, Giulia Crisci, Francesco Ciaramella, Valeria Boccia, Catia Carillo, Maddalena Giugliano, Irene Mammarella and Angelo Rega
Assessment and training of executive functions in children through a game-based software: preliminary usability data from therapists’ perspective.
Chair (Raffaele Di Fuccio)
STOP: Luigia Simona Sica, Luca Fusco, Federico Diano, Federica Somma and Raffaele Di Fuccio
The SToP project app: promoting the creation of habits through explicit learning and self-monitoring
EULALIA/STOP: Orazio Miglino, Raffaele Di Fuccio, Fabrizio Ferrara, Eliana Brunetti and Monica Zampella
Digital Storytelling: a learning perspective
EULALIA: Annaleda Mazzucato and Joanna Kic-Drgas
An Embodied Perspective of Open Educational Resources (OERs) Collaborative Design supporting Selfdetermined and Autonomous Learning
MERGO: R. Di Fuccio, G. Toto, S. Pati
An innovative tool for olfactive leraning with Tangible User Interfaces in MOOC learning for viticulture and enology learning
BLUE ARROW: R. Di Fuccio, G. Toto
BLUE ARROW a project for the improvement of distance learning of children between 3 and 7 years old using storytelling and mixed reality
KNIGTHS: M. Miglino, V. Braucci, R. Di Fuccio
KNIGHTS OF THE EUROPEAN GRAIL: an app developed for increasing the motivation in language learning of high schools
EDU4AI: K.Geramani, A. Mazzucato, D.Alimisis, J.S.Sola, T. Jörg, G.Pitsiakos, L.Borajo Molina, G. Ioannidis
Edu4AI: Artificial Intelligence and Machine Learning to foster 21st century skills in secondary education
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